The pack consists of medieval/steampunk props, suitable for third-person RPG (like Gothic or Witcher) or an isometric-camera game. Everything was made mainly for UDK (Unreal Development Kit), to make best use of its material editor, but shouldn't be a problem converting assets to Unity or custom engine.
This is a sample to show how it looks in my UDK scene:
Another picture here. Naturally, all of these assets are ready for use in daylight as well.
And below are screenshots taken directly from 3ds max, using PrintScreen. No shaders, and specular/normal maps (exist for all assets) are not displayed.
Bonus content (all UDK):
Machinery animation shader (animates machinery mesh via its vertex color).
Water shader (shader for water and shader for leaking water).
Ground shader (blend several textures via vertex color).
And probably some minor stuff I've forgot about ;)
For future discussion please contact me via Skype: merc-ai, or write to mercenaryai(at)gmail.com.
P.S. I am also open for hire as 3D artist later this year.